Highlights
- Immortal Rising 2 builds on the success of its predecessor, which achieved over 2 million downloads in its first year.
- A TGE event for the IMX token is scheduled before this quarter.
Planetarium Labs, a community-driven, well-funded Web3 gaming company, recently announced the launch of its Immortal Rising 2: Path of Ascension Play 2 airdrop (P2A) campaign. According to the announcement, pre-registration for the P2A campaign will continue until November 27 to give participants a chance to win SoulBound Tokens (SBT).
SBT also offers holders a unique opportunity to unlock special rewards until the end of the campaign. Specifically, the first season of Immortal Rising 2 P2A Campaign will begin on Thursday, November 28, 2024. After the first season of the P2A campaign ends, participants will be able to earn more SBT points and enjoy more benefits.
“With Immortal Rising 2, we are not only advancing Web3 games, but creating opportunities for players to engage with the ecosystem in new and rewarding ways. P2A campaigns are an exciting advancement that combines innovative technology with immersive gameplay to deepen player engagement,” said JC Kim, CEO and founder of Planetarium Labs.
According to the Immortal Rising 2 team, the more users participate in daily check-ins, the larger the airdrop pool will be.
Significant milestones achieved by Immortal Rising 2
The release of Immortal Rising 2 on the Polygon-based Immutable platform received great attention, especially from the web3 gaming community in Korea and Vietnam. Amazingly, the game Immortal Rising 2 has achieved over 600,000 downloads on both iOS and Android devices in less than a year since its release.
Most importantly, Immortal Rising 2 achieved over 1 million registrations on Immortal Vault. Immortal Vault is the official platform where players can compete to earn ORB points. This will play an important role in the upcoming token creation event for the $IMT token.
In particular, the Immortal Rising 2 game runs on three currencies, led by $IMT, Starlight, and Stardust. IMT tokens will be used for game governance and TGE is expected to go live before the end of the fourth quarter.
The supply of $IMT tokens will be 1 billion, with the community and ecosystem receiving 28% and the team receiving 20%. The Immortal Rising 2 team has reserved 7% for IMT airdrops and an equal 20% for staking and advisory purposes.
IMT’s private sale receives 14.6% of the total supply, and the public sale receives 0.4%.
Immortal Rising 2 builds on the success of its predecessor, which achieved over 2 million downloads and $12 million in revenue in its first year of operation. With the decisive support of Immortal Rising 2, the future is rich with potential growth amid mainstream adoption of digital assets and Web3 protocols.
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