- The Senet platform is currently available in Asia and Europe, with MENA being the next step in our expansion plans.
- This expansion follows recent announcements in the MENA region, where there are government initiatives to strengthen and foster the competitive gaming scene.
- Senet operates more than 600 gaming applications and has introduced a cryptocurrency reward system and in-game skill game system.
Dubai, United Arab Emirates, December 182023 / AlexaBlockchain/ – UK-based ‘skill-driven’ gaming platform Senet has announced that it will expand its services to the UAE and Saudi Arabia as part of its expansion plans in the MENA region. This will be our first step into the fast-growing Web3 gaming market in the Middle East.
With a history of delivering games to more than 20 major gaming companies around the world, including partnerships with big names like Skillz, Worldwinner, Burnghost, Qudo, Goldenhearts and Winzo, Senet has established itself as a pioneer in Web3 gaming. The company’s new approach to promoting fair play and competition includes the implementation of ‘Skill-Based Matchmaking’ (SBMM), a first in the region and a new concept globally. Through this schematic, Senet not only gives users insight into gauging their skill level, but also pits gamers of similar skill and experience against each other. This approach is consistent with another key element of Senet: the ‘skill-to-earn’ concept. This means investing time and effort into increasing your players’ skill levels gives you the opportunity to reward them based on their preferences. Or actual profit.
The Middle East, UAE and KSA in particular have made great strides over the past year to establish themselves as gaming hubs. In fact, the UAE’s gaming industry is expected to see significant growth, with revenues expected to reach $392.2 million by 2023. This means that the market size has increased significantly. Additionally, the market penetration rate of the population in this region was 37.8% in 2022 and is expected to reach 40.7% by 2027. Gaming revenues in MENA are expected to reach $6 billion by 2027, nearly doubling from 2021, with the UAE and KSA leading the way.
Mohsin Waqar, CEO of Senet System, said: “The MENA region is a hotbed for gaming, and players and developers are taking advantage of an industry that truly supports them. We are encouraged by the initiatives proposed by countries in the region and look forward to contributing to the rapid growth of the Middle East gaming ecosystem. Currently, the biggest problem with Web3 games is the lack of users, and we believe that introducing a cryptocurrency reward system and skill game system into the game application will make it easier for users who are unfamiliar with cryptocurrency to adapt.”
“Ultimately, as Senet enters this market, we are looking to not only grow the platform but also expose our experience to a wider player base that will provide the best gaming experience to our users,” Waqar added.
Senet’s focus on ‘skills for earning’ is another version of the gamification of life common among Web3 game developers. With popular sub-genres like ‘Run to Ear’ and ‘Play to Earn’ becoming more and more popular, Senet focuses on rewarding players through their expertise and skill level with the ‘Skill to Earn’ concept. Additionally, Senet’s offering expands into a comprehensive esports platform that integrates the SENET token as a native token and rewards mechanism in a balanced and trusted environment that promotes fair play in competitive matchups.
The Senet platform includes a variety of games that focus on ‘skill’ to gain gaming experience, all of which are free to play. The platform will allow game developers to leverage Senet’s tools and GameFi and DeFi expertise to facilitate the integration of blockchain capabilities within their existing IP. Users can exchange Senet’s native tokens for Bitcoin and vice versa directly in-game, allowing for a seamless ‘skill gain’ reward mechanism. For more information about the Senet ecosystem, please visit https://senetsystem.com/.
Source: Bond
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