Ambrus Studio, led by CEO Johnson Yeh, is at the forefront of innovative approaches to gaming, incorporating Web3 technology to address both monetization issues and climate change awareness. This innovative effort leverages the Sui platform and its advanced capabilities, including the Move programming language and Dynamic NFTs, to build E4C: Final Salvation, a game designed to reach traditionally underserved markets such as India, Pakistan, the Middle East and Africa.
Innovative game design and monetization
Ambrus Studio’s collaboration with Sui is key to the development of tradable and upgradable skins, which is expected to open up new revenue streams for influencers and creators. Based on infinitely personalized skins, this model not only lowers customer acquisition costs but also improves personal engagement by giving users ownership of their game’s success. This strategic approach aims to break the revenue cap typically associated with traditional free-to-play MOBA (multiplayer online battle arena) games.
Climate awareness through games
The game’s title, E4C: Final Salvation, is a nod to the important issue of climate change. It specifically notes that global temperatures are expected to rise by 4 degrees Celsius by 2100. Johnson Yeh emphasizes the dual mission of games: to entertain and educate. Players who take on environmental issues. Ambrus Studio seeks to raise awareness globally by including climate change themes in immersive gaming experiences.
Johnson Yeh’s Vision and Expertise
With his extensive experience at Riot Games, Johnson Yeh has played a pivotal role in catapulting League of Legends Esports to unprecedented popularity in China. His vision for E4C: Final Salvation was driven by his background as a professional gamer and his passion for climate advocacy. Ambrus Studio’s combination of gaming expertise and environmental concern gives it a unique position in the gaming industry.
Technological Backbone: Sui’s Role
Sui’s dynamic NFT technology is at the core of Ambrus Studio’s strategy, fostering a decentralized skin market by giving players the ability to continuously update skin properties. zkLogin allows players to seamlessly transition from Web2 to Web3, improving user experience. This partnership not only supports rapid skin mining and trading, but also addresses the high customer acquisition costs in emerging markets, making traditional skins sales more profitable.
The game soft-launched in India on September 27, 2024, and is now available globally. This is a significant milestone for Ambrus Studio, which aims to address one of the most pressing global challenges while demonstrating that Web3 games can be both profitable and impactful in the downstream market.
To learn more about Ambrus Studio’s innovative approach, visit the Sui blog.
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