Football.fun, a new Ether Leeum Layer -2 platform, allows users to share soccer players, mix fantasy sports with cryptocurrency, and have a significant profit of rapid growth and early adopters.
The game started on Coinbase’s Ethereum Layer-2 Network, Base and is rapidly gaining popularity among encryption lovers.
Ether Leeum -based soccer game
This platform allows users to trade stocks of professional footballers and are rewarded according to actual performance. Since its launch, the market cap has grown rapidly from $ 6 million to $ 65 million for two weeks.
The game combines elements of fantasy sports, trading cards and encryption assets. Users can buy stocks from the best football talents such as Lamine Yamal and Kylian Mbappé. They participate in the weekly tournament where the actual performance decides to compensate.
Stocks act as encryption tokens. Players can buy or sell future values. Gold, which is in the game, fixes 1: 1 to Stablecoin USDC. Stocks can be purchased in the open market through gold or packs, which are acquired by the tournament point (TP) obtained from the contest.
Gameplay mechanism and reward
In two weeks, the A platform recorded more than $ 15 million daily trading and $ 100 million. More than 12,000 depositors join and have more than 3 million gold. Market demand is priced, and the best players such as Yamal and MBAPPé are $ 1.61 and $ 1.22, respectively.
The player uses stocks to create a squad for tournaments. Performance indicators such as goals, assists and savings contribute to scores. You can also take out points by removing points with the same mistake as your own goal.
Each stock has a limited number of “contracts” and is used for four purposes in tournaments. After that, the user must renew the contract or purchase additional stocks. This mechanic encourages strategic plans and long -term participation.
The game plans to expand the player pool with a scout system to increase the user’s options in future tournaments.
Blockchain games are growing
According to Coherent Market Insights, Global Blockchain Gaming Market is expected to be estimated at $ 139.7 billion in 2025, reaching $ 259.48 billion by 2032 and increasing to 51.8%annual growth (CAGR).
The mobile game division will dominate with a market share of about 55.2%due to improvements such as smartphone ubiquitous and 4G/5G connection, higher device performance and improved gameplay experience with a 55.2%market share in 2025.
But the drought is serious. DAPPRADAR’s latest Tali Show was raised from $ 91 million in the first quarter of 2025, down 68% year -on -year. May has been $ 9 million, the lowest monthly printing since the end of 2020. On the other hand, more than 60% of all new users raised the problem of maintaining long -term users within 30 days.
Ether Leeum Game Football. Fun market cap is 10 times in two weeks.