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Home»ADOPTION NEWS»NVIDIA uses MV-HEVC to improve video codec SDK 13.0 for 3D and three-dimensional views.
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NVIDIA uses MV-HEVC to improve video codec SDK 13.0 for 3D and three-dimensional views.

By Crypto FlexsFebruary 25, 20253 Mins Read
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NVIDIA uses MV-HEVC to improve video codec SDK 13.0 for 3D and three-dimensional views.
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February 24, 2025 15:21

NVIDIA introduces MV-HEVC in Video Codec SDK 13.0 to optimize 3D video compression and provide significant bit of bit transmission savings. Discover the application in AR/VR and 3D movies.





NVIDIA introduced a significant upgrade to Video Codec SDK by introducing MV-HEVC (Multi-View High Efficiency Video Coding) in version 13.0. According to NVIDIA, this development is set to innovate video compression according to hardware by improving the efficiency and quality of three -dimensional and 3D video applications.

Understanding MV-HEVC

The MV-HEVC is designed to compress various video views of the same scenes captured from various angles with the expansion of HEVC standards. It surpasses traditional methods such as SIMULCAST Encoding, resulting in a high bit transmission rate and inefficient prediction.

NVIDIA Video Codec SDK Features 13.0

The MV-HEVC implementation of this SDK version includes:

  • Support for two inquiries
  • 8 -bit and 10 -bit 4: 2: 0 color sampling
  • Viewing function
  • Delta -QP Support
  • Separately assign a bit transmission rate assignment to auxiliary view

This feature provides a flexible option to encode multi -view content while maintaining high quality and efficiency.

Technology implementation

To achieve excellent compression, MV-HEVC uses the following advanced technologies:

  • Expect between vision: Maximizes compression by reuse of data in other views.
  • Coding tool: Motion compensation prediction and difference estimation.
  • ExpansionThis includes basic layers for backward compatibility and improvement layers for improving quality.
  • Bit transmission rate assignment: Auxiliary views can be assigned separately, allowing developers to fine -tune the quality.

Quality gain and application

The integration of MV-HEVC provides significant quality improvement and provides up to 27%bit transmission savings compared to Simulcast encoding. This feature is particularly helpful for applications such as 3D movies, AR/VR environments, spatial videos and automotive multi -camera processing.

Actual application

The efficiency of MV-HEVC is advantageous for multiple actual applications.

  • 3D movie: Improves the experience by efficiently distributing the bit to the left and right eyes.
  • AR/VR: It facilitates the creation of an immersive environment that reduces data requirements.
  • Spatial video: Use advanced devices to capture 3D video and support cutting -edge technology.
  • automobile: It helps to see and compress multi -camera views for tasks such as object detection.

Compatibility backward

NVIDIA supports two views with the same GOP structure to optimize synchronization and ensure reverse compatibility through smooth search within video content. This foundation can adapt to future expansion so that you can accommodate more complex multi view applications.

conclusion

In the NVIDIA Video Codec SDK, the integration of MV-HEVC indicates the pivotal development in multi-view video coding. This update enables developers to greatly improve their three -dimensional and 3D video experience because they don’t have impressive bit transmission savings and performance overhead.

Image Source: Shutter Stock


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